People Daily’s article discusses China’s new policy on online gameplay to stop the online game addiction. The system is as quoted:
The government yesterday issued a regulation, which takes effect on April 15, demanding online operators set up a “game fatigue system” that encourages players under 18 to play less than 3 hours a day.
It’s interesting because it creates an in-game incentive for people to play less, but MMORPG’s are just not the kind of game system that will work, it means that 17 year olds are always at a disadvantage to 19 year olds or up. I also think that it will cause a massive case of fraud reporting on real ages to circumvent this.
















