My thoughts on Video Games
(http://blog.hellokitty.com/videogamer)
XBOX 360, Playstation, Wii and PC Gaming

Merging Web Games with Real Dolls

December 17th, 2007 by videogamer:hellokitty.com

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Virtual Barbie – Barbie Girls
The Barbie Girls world is a free Website which allows girls to create an avatar, design their own “room,” shop at the mall with B Bucks, go to the salon, play games, hang out and chat live with other girls. There is also a movie theater where you can see Barbie-related entertainment. This summer Mattel also started selling a Barbie Girls device, which can be plugged into the computer and connects to the Web site, giving users more options in terms of fashion, furniture, pets and overall content. The Barbie-Girl handheld retails for about US$60 and can also be used as a music player. Accessory packs for the websites are sold separately for US$9.99. This fall Barbie Girls will also be available in five additional languages, including German, French, Italian and Spanish. With Barbie Girl Mattel hopes to keep the “tween” girl interested, who are outgrowing their dolls and become more interested in technology and music and fashion.

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Webkinz
With each Webkinz stuffed animal purchase (US$13) comes a secret code in its tag. When kids log on and type in the code their pet instantly comes to life online. Virtual pet owners than can feed their pets by dragging “food” into their special pet room. They can talk to the pet through the speak menu and a small monitor on the bottom of the screen lets them know if the pet is happy, healthy or hungry. There even is a virtual pet doctor, kids can bring their Webkinz to. Unlike Tamagotchis Webkins cannot die, but they can become sick and than need medicine. This medicine costs KinzCash which has to be earned through quizzes and other activities on the site. Webkinz now has 6 million visitors according to comScore Media Metrix.

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U.B. Funkeys
Funkeys are small, colorful characters, which can be found at basically any toy store these days and in Funkeytown online. Each Funkey acts like a key that grants its owner access to a corresponding computer game. Each figure allows players to unlock new areas in the virtual world called Terrapina. Each player can create a nice home - or “crib” - for their Funkey. But they have to pay coins for every item they use. These coins can be earned by playing online games which can be found by navigating through the different zones and portals of the website. Funkeytown was released earlier this year.

Activision Blizzard to become largest Game Company out earning EA

December 4th, 2007 by videogamer:hellokitty.com

Early Sunday, a surprising and still yet-to-be-approved merger between Activision and Vivendi Games was announced.

Vivendi Games (which owns Blizzard Entertainment, the creators of the uncannily popular World of Warcraft) will buy a majority stake in Activision to create a new company, Activision Blizzard.

Providing regulators and Activision shareholders agree on the deal, Vivendi will own 52 per cent of the entity, with Activision boss Robert Kotick crowned President and Chief Executive Officer. Vivendi’s head, Bruce Hack, will be CCO of the combined company.

The deal will combine the key franchises of Activision (that include Call of Duty, Guitar Hero and Tony Hawk) with Vivendi, (that makes…they do…well, they own Blizzard, which is a big deal. To give you an idea: Blizzard says they’ll make $1.1bn in revenue this year, $502m of which is operating profit).

According to the announcement, the combined company will usurp EA to become the world’s most profitable third party game publisher. The total transaction is valued at $18.9bn.

So what does a merger mean for consumers?

Blizzard CEO Mike Morhaime told the online game rag 1UP that "Activision Blizzard" will be a corporate brand only, and not associated with any product.

So there shouldn’t be a "From the makers of World of Warcraft: Tony Hawk XXXVI," or "ActiBlizzard’s Wrath of the Lich King" on any game boxes.

That’s good news for Blizzard at least. The game developer has largely been left as a separate entity from Vivendi after its purchase — and done very well with the arrangement, thank you very much.

Blizzard moniker is likely being used solely to bring "star power" to the company stock. Blizzard also says there won’t be any management changes on its end as a result of the deal.

Hot video-game sales may mean shortages

December 1st, 2007 by videogamer:hellokitty.com

The widespread predictions of booming holiday video-game sales have turned out to be right on the money. And that means big bucks for retailers as well as game companies.

In the 3 1/2 weeks leading up to Cyber Monday, the video-game category that includes consoles and accessories jumped 134 percent in online sales compared with the same period last year. No other category was up more than 36 percent, and the consumer electronics segment increased a relatively meager 21 percent.

Those stats come from the Internet information firm comScore and cover Nov. 1 through Nov. 23 (Black Friday). There are no updated results yet for the rest of the Thanksgiving weekend or this week’s Cyber Monday, but comScore senior analyst Andrew Lipsman said he didn’t expect much change in the video-game pattern.

Although the surge can’t be chalked up to a single catalyst, the unceasingly feverish demand for Nintendo’s Wii console and DS handheld device is clearly the dominant factor.

Last week was the biggest in Nintendo history: More than 653,000 DS units were sold in the United States, plus 350,000 Wii systems. That surpassed Thanksgiving week in 2005 when 600,000 Game Boy Advance machines were sold.

In the case of the inventory-short Wii, consumers have encountered the maddening paradox that develops when a popular item also is the season’s hottest gift: Everybody’s buying it, so no one can find it.

Another factor is the increased appeal of Sony’s PlayStation3 since it was released in a $399 version. Sony reported a 178 percent boost in unit sales for Thanksgiving week, but didn’t specify what quantity that represented. Unit sales were up 245 percent over the previous year on Black Friday.

Still more explanations: an extremely strong lineup of recent console-exclusive games for Microsoft’s Xbox 360, plus the inevitable decision by some parents to shun traditional toys because of recall fears and switch to video and computer games.

Here’s one consequence for shoppers: Some of the hottest games could start becoming more challenging to find, if not as difficult as the Wii. Enticing games can sometimes help spur console sales, but a spike in console ownership guarantees additional game sales.

Industry analyst Edward S. Williams of BMO Capital Markets noted this week, for instance, that some versions of Activision’s "Call of Duty 4" and "Guitar Hero III" - both available for multiple game machines - were selling out during Thanksgiving weekend.

See what you think. Wal-Mart, for example, is extolled as "the largest single purchaser of 100 percent organic cotton products." Kohl’s is cited for "working to complete the largest rooftop solar project in U.S. history next year, with installations at 63 of their 80 California locations." And UPS is praised for operating "the largest alternative-fuel and low-emission fleet in the industry, with 19,647 such vehicles worldwide."

A little history

November 19th, 2007 by videogamer:hellokitty.com

The competition pro joystick, the joystick of choice of all C64 and Amiga users…

Halo 3 coming out

September 25th, 2007 by videogamer:hellokitty.com

Three-year wait comes to an end

Halo 3 has finally launched in the US, greeted by thousands of consumers desperate to get their hands on the highly-anticipated Xbox 360 title as soon as possible.

For employees at the GameStop in Folsom, California, one of the 10,000 US retailers opening at midnight, the launch of Halo 3 was just as big as they were expecting.

"Halo 3 is the biggest game ever for reservations in the history of GameStop," said a worker named Brian. "We’ve already pre-sold more copies than Halo 2, World of Warcraft, or any other big releases."

One of the questions analysts and journalists alike are asking is whether or not Halo 3 will cause a significant increase in Xbox 360 console sales. For this GameStop, anyway, the answer is yes.

"We have had multiple people buy the Halo-themed console…about 10 this past week alone…ready to play the game," said a GameStop employee. "Regionally, our supplies of used Xbox 360 consoles have dwindled down to only a few. We’ve definitely seen a spike in the sale of Xbox 360 consoles."

GameStop is the world’s largest videogame retailer, operating 4,954 stores throughout the US, UK, and worldwide. This northern California store, on the outskirts of the state’s capitol city, took almost 700 reservations, with two nearby stores having taken more than 1,000 reservations.

According to the GameStop employees, the majority of pre-orders were taken on the standard edition of the game, with approximately 20 per cent for the collector’s edition. The Legendary edition, priced USD 129.99, was also in high demand. Of the 120 copies received by the store, all but one were pre-sold.

The line outside the store began at 10:15am, only a few minutes after the store opened. By the time the doors opened again at midnight, the line had wrapped completely around the building, with several hundred people waiting patiently.

Raymund Ofina, 16, was first in line. Actually, his older sister saved his place in line for him until school let out at 3:00pm, and stayed with him to make the purchase. What would motivate the siblings to remain outside a store for 14 hours?

"Halo is one of the best games ever made," Ofina said. "My friend got me into it. It was really fun, and I got hooked." He planned to stay up all night to play through the single-player campaign, although he would not admit to planning to stay home from school the next day.

Others in the crowd were not so coy, freely admitting that they planned to skip school and work if necessary. Most intended to play the campaign first, although a few said they would jump right into multiplayer matches.

Another GameStop employee, identifying himself only as "Cool Jeff", acted as an impromptu bouncer for the night. Fortunately, the crowd remained orderly, and the only unauthorized entry came from someone’s small dog. Jeff promptly caught the ticketless interloper.

"They’re here for the best game of the year," the 19 year-old remarked as he surveyed the crowd. "I am so excited to play this game. I am definitely getting one for myself!" He won’t be skipping work, though–he has the day off tomorrow.

A few minutes after midnight, Raymund Ofina left the GameStop with the USD $129.99 Legendary Edition box hoisted above his head. The crowd outside broke into applause. Moments later, the screeching of tires could be heard as the next group of Halo 3 owners made a hasty exit from the parking lot, eager to head home to play the game.

Scenes like this repeated themselves all across the US.

While regional events in New York, Los Angeles, Miami, and Seattle featured celebrities and giveaways, attracting larger crowds, even the people waiting there were quick to leave…ready to go home and fire up the long-awaited game on their Xbox 360s.

Steve Evans, 21, arrived shortly before the midnight opening, thanks to a friend who saved his spot during the afternoon. "I think it’s the best first-person shooter since Goldeneye. Halo 1 was great, Halo 2 was even better…Halo 3’s got to be even better than Halo 2."

Unlike Ofina, Evans didn’t plan to stay up all night.

"I’d like to do the multiplayer first, but I don’t know if I am going to have the chance to," Evans said. "I’ve got to sleep. I like sleep."

Sanriotown and Hello Kitty in GDC Leipzig

August 31st, 2007 by videogamer:hellokitty.com

Originally from Sumodownload. Hello Kitty takes over the Game show, look at all those cheering hands, and wait, they look like they are mostly guys? The show introduced Sanriotown and the up and coming Kitty MMORPG, I wonder what that is about?

Disney buys Club Penguin for 350 million

August 3rd, 2007 by videogamer:hellokitty.com

Disney acquires Club Penguin for 350 million USD.

Club Penguin, an online hangout that has quickly become a rage among preteens despite limited marketing and advertising efforts, has been purchased by the Walt Disney Co. for at least $350 million, the companies announced Wednesday.

Payments could double to as much as $700 million if profits grow, Disney Chief Financial Officer Thomas O. Staggs said.

Cute Girl plays Video Game song piano badly is more popular than expert players

July 16th, 2007 by videogamer:hellokitty.com

This is more of a random post, but the song is Tetris, so I guess it’s video games related, but I’d say the only reason this ggot popular is because of the pigtails I say! That’s it! Wear pigtails and you are INSTANTLY more cute in a matter of seconds.

Happy Independence Day!

July 4th, 2007 by videogamer:hellokitty.com

Happy July 4th USA!

In the United States, Independence Day (commonly known as "the Fourth of July","July Fourth", or even simply "The Fourth") is a federal holiday celebrating the adoption of the Declaration of Independence on July 4, 1776, declaring independence from Great Britain.

Independence Day is commonly associated with fireworks, parades, barbecues, picnics, baseball games, and various other public and private events celebrating the history, government, and traditions of the United States. Fireworks have been associated with the Fourth of July since 1777.

Rainbow Six New Maps?

July 1st, 2007 by videogamer:hellokitty.com

Team Xbox reviewed a bunch of new maps released just a few days ago but now they’ve dissappeared. There are essentially 5 new maps, and they all look good even if some of them are rehashes of old maps like Streets but they are not available on the Live download service - anyone know why?