• July 2008
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What’s all this talk about PvP? I’ve been patrolling the forums and encounter this. As much as anyone would like to deny it or not, PvP is such a HUGE, HUGE, HUGE aspect of any aspiring MMO since it fosters competition and the basest instinct of the human psyche: COMBAT.

Sure, MMOs like World of Warcraft, Guild Wars or… Flyff have some sort of PvP be it bashing each other’s face in or… yeah… bashing face.

Anyway, HKO is an MMO albeit a wholly different one, it’s still an MMO nonetheless. Although we cannot have “hundreds of identical mouthless kitties in a pit fight to the death” we would still have some form of competition for high scores. People love high scores, right? Well, the minigames is platform enough for people to compete in. I must admit, during the CB, we only had a teaspoonful of minigames to play. For the OB, on the other hand, we have around 20 (give or take) minigames. That’s a lot.

We may not have an option to thwak each other with small brooms until kingdom come but this form of “PvP’ is suited for the kind of game HKO wants to be.

I come here hat in hand to ask you people what kind of PvP you want for this game? I must admit that the system (minigames) cannot be changed and it’s already etched in stone. You can help me with thinking of how to reward players who hold the top scores for the minigames. In-game buffs, perhaps? Exclusive and premium items? You tell me.

Mortal Combat?

Oh, and another favor, spread the word. :)

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