Hello! I haven’t posted in a very very long time and I realize I guess I should throw in a post. Just for kicks. So Open Beta has started — I’m sad to say nothing carried over… but well… I’m glad to still see a few familiar names.
I celebrated Hello Kitty’s birthday for the second time on Hello Kitty Online! This time they had a massive event. Here are some screenshots:
Teleportation Activation - Very laggy. ![]()
More teleportation activation! - I’m glad the bridge held up. ![]()
View these in succession: 1. 2. 3. 4.
Then finally we arrived at the giant pinata!
Pinata at its prime. - Most people got d/ced when they got teleported; it’s no wonder. There were so many of us. ![]()
Pinata opened! - After our collaborative efforts… it finally opened!
And I got a bunch of items with the tokens. But I’m too lazy to screenshot them.
So… moving on!
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Another highlight is another Food for Friends guild event, which I took part in. The competition was rather… unsettling. People also asked for their prizes immediately after the event ended — even though the original purpose was to help Haiti. Well, all-in-all I hope we did something to help them to a certain extent. Here are some screenies of the food point values for the event; not as interesting as the guild points — but eh.
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Day 9
LAST DAY. - At this point, most of us were glad it was done. There was also a fierce battle between Allstar Scouts and HKO Founders — with only approximately 1000 points difference between the final final scores.
And so. This blog post has hopefully addressed some events that I participated in in this Open Beta. There was also the Christmas event which I was mostly absent for… so it wasn’t really mentioned. I do like the mini events held by GMs occasionally though I have not documented them with screenies. So you’ll just have to guess what goes on. ;D
~The Conclusion~
I’ll have to say I appreciate the fact that it’s permanently open and that we are supposedly getting a smooth transition into commercial release. However, the amount of features released now compared to what we were testing back in Closed Beta or Founder’s Beta seems rather pathetic. The lack of farm selections compared to Founder’s Beta, the limited nature of the Item Mall, and the glitches found here and there. Of course, I am not saying it needs to be perfect, but sometimes I do wish there were more options for farms and houses like back in Founder’s Beta that do not require us to wait for either cash or loyalty point purchases.
Lastly, I think the GM-held events are a nice addition. Granted, they may be imperfect with the rules needing tweaking to suit the audience, but they do bring another level of social fun to the game. Also, getting to know the GMs more personally has always been a nice feature of HKO! That’s one thing you’ll rarely find in another MMO.
Well, although I’m not as active anymore… I do look forward to its commercial release!


























