I agree with one of my compatriots on The Iris Network, the violence in the Grand Theft Auto series is not nearly as deplorable as its portrayal of female characters. I love getting my jollies out with a rocket launcher and dodging the cops as much as any other denizen, but my enthusiasm is somewhat dampened by the fact that I always have to be male. As if only men do drugs and shoot weapons. The women of GTA are either girlfriends or prostitutes, angels or whores, and we’re long overdue for some real women in Liberty City.
You might say, but there have never been any female drug lords. You might say that, but you would be wrong.
A female drug lord is currently Mexico’s sweetheart. Since she was arrested last September, Sandra Avila Beltran (aka La Reina del Pacifico or Queen of the Pacific) has been the subject of pop songs as well as news stories. She is the “highest profile female drug trafficker in Mexico” and the head of PR for a cartel smuggling cocaine from Columbia to Mexico. Her marriage to a Columbian drug lord was likely made to form an alliance between their businesses as much and more than their families.
This woman would be the perfect protagonist in a GTA game. In fact, I’m going to call it here and say that sometime by the 10th Grand Theft Auto title, there will be a game with a protagonist at least partially inspired by her.
If I were designing it myself, I would also throw in references to the blaxploitation movies of the 70s and to Nancy Botwin on Weeds, but the main story would be about the hispanic gangs of Liberty City. In the late 1980s, our heroine arrives in Liberty City with her husband to handle distribution of cocaine. We’ll call her Alexandriana, or Alex for short. Her husband dies early in the game, and Alex takes full control of the company.
Would my Grand Theft Auto play differently from Rockstar’s GTA? Not particularly. You would still steal cars and weapons and even helicopters and use Liberty City as a sandbox. I would also, however, throw in some diplomatic missions to form alliances between local gangs. Everyone wants to date Alex to gain control of her position in the cartel, and she can use local social events to manipulate them. But she is not a whore and never parks with anyone. Unless it is a male prostitute hired to be used and then possibly killed for cash. (Hey, those are the breaks when you’re a prostitute in Liberty City.) Social or dating missions would be short and based on talking to the right people. They would then be followed by assassination missions to take out rival gangs or show the new allies who is boss.
I think I’ll start a design doc myself. If I finish it before professional studios make it a reality, I’ll have a good writing sample that also shows I can predict trends in the game industry.










